We Build Apps That People Actually Use
Started in Hiroshima back in 2019, we've been building mobile experiences for businesses who want their apps to work properly and look good doing it.
People Behind The Code
Our team brings together different backgrounds and viewpoints. Some of us came from big tech companies, others started in small studios. What connects us is caring about the end result.
Kirsten Ødegård
Lead iOS Developer
Been writing Swift since 2015, when it was still kind of a mess honestly. Moved to Hiroshima in 2021 after working remotely got boring. Now I spend most days debugging other people's code and occasionally writing my own. Big fan of clean architecture when clients actually budget for it.
Torvald Ljunggren
Android Lead
Came from Stockholm to escape the cold. Turns out Japan has cold winters too. Been building Android apps for eight years now, mostly for retail and logistics companies. Good at making apps work on cheap phones, which matters more than people think.
Verica Pavlović
UX Designer
Started in print design, switched to digital in 2018. Moved here from Belgrade because my partner got transferred. Spent the last three years convincing clients that users don't read instructions. They really don't.
Branimir Kovač
Backend Engineer
APIs are my thing. Databases too. Basically anything that happens on the server side. Been doing this since 2014, mostly for apps that need to handle lots of users at once without falling over.
How We Got Here
Started small, grew carefully. We've turned down projects that didn't feel right and said yes to some that probably scared us a bit. Here's roughly how it went.
Started With Three People
Just me and two friends in a tiny office near Hiroshima Station. We took whatever projects came our way. Built a lot of restaurant apps that first year. Not glamorous, but it paid rent.
Moved Into Bigger Space
Team grew to seven. Got our first office with actual meeting rooms. Also got our first enterprise client, which taught us a lot about contracts and documentation. The hard way, mostly.
Specialized In Mobile
Stopped doing web projects. It was spreading us too thin. Focused entirely on iOS and Android. Better results, happier clients, less stressful weekends trying to fix responsive CSS bugs.
Building For Scale
Now at twelve people. Working with clients who need apps that handle hundreds of thousands of users. Different problems than we had in 2019, but we've learned a few things along the way.
What Working With Us Looks Like
We don't have a rigid process that gets applied to every project. Some apps need weeks of planning, others need to launch fast and iterate. What stays consistent is how we communicate and what we prioritize.
- Weekly check-ins where we actually show you working features, not just talk about progress
- Testing on real devices from day one because simulators lie
- Code reviews by at least two people before anything ships
- Documentation written for humans who might need to maintain this in three years
- Performance monitoring built in from the start, not added later when things get slow
Why Hiroshima
People ask why we didn't start in Tokyo or Osaka. Honestly, cost was part of it. But also, being here means we work with businesses that operate differently. Manufacturing companies, regional retailers, logistics firms that move things around the country.
These clients need apps that solve specific operational problems. Not flashy consumer apps with venture capital behind them. Just solid tools that help people do their jobs better. That shaped how we build things.
Plus the commute is twenty minutes instead of an hour, which gives everyone more time to actually write code or spend with their families. Turns out that matters quite a bit for keeping good people around.